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Party Saboteur

Function

Testing and Game Design

Project Type

Digital Game

Date

2014

Team Members

6 members

Multiplayer game in which a player has to carry out some espionage missions in the scenario while pretending to be an NPC while hunting other players with a sniper rifle. The game requires attention and skill to do both at the same time and without killing any innocents.

Role within the project: Testing the game and creating new ideas for the game's subsequent development.

Result achieved: I left the project before it was completed and released on Steam. The game served as a gateway for the studio to obtain external funding and a publishing contract for a new project.

What I learned: This was a project that allowed me to better understand the challenges of programming. Even though I am not a programmer, my feedback during testing and contact with the programmers made me understand the challenges that a project manager has in dealing with so many different areas.

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